// ------------------------------------------------------ Naming ------------------------------------------------------
Name LVT(A)-1
ShortName LVTA1
ItemID 24515
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon IconType97
Model evp2.LVTA1
Texture LVT2
RotateWheels True
//Third Person Camera 
Distance
CameraDistance 7.5

// ------------------------------------------------------ Movement ------------------------------------------------------
//Throttle
MaxThrottle 0.7
MaxNegativeThrottle 0.2
//Steering modifiers
TurnLeftSpeed 1.3
TurnRightSpeed 1.3
//For calculating whether wheels are on the ground or not for driving
WheelRadius 8.0
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -37 10 -18
WheelPosition 1 -37 10 18
WheelPosition 2 38 10 18
WheelPosition 3 38 10 -18
WheelSpringStrength 0.665
//Bouncy 
bouncy
Bounciness 0.3
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Shell
Secondary Gun
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 80
ShootDelaySecondary 2
//Whether to alternate or fire all together
AlternatePrimary False
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary FullAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPointPrimary 0 35 0 turret
ShootPointSecondary 0 35 3 turret browning
// ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 3
BombSlots 0
MissileSlots 3
AllowAllAmmo True
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 1500
// ------------------------------------------------------ Passengers ------------------------------------------------------
Driver 0 30 0 -360 360 -10 20
RotatedDriverOffset 0 0 3
Passengers 0
// ------------------------------------------------------- Sounds -------------------------------------------------------
StartSound WoT_WoT_LightEngine_Idle
StartSoundLength 40
EngineSound WoT_LightEngine
EngineSoundLength 40
ShootSoundSecondary MG42Shoot
ShootSoundPrimary WoT_20-45mm
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 parts_tankturret 3 parts_caterpillartrackpiece
AddRecipeParts core 1 parts_tankbody 15 parts_caterpillartrackpiece
AddRecipeParts leftTrack 1 parts_caterpillartrack
AddRecipeParts rightTrack 1 parts_caterpillartrack
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart core 4000 -67 -10 -27 131 50 53
BulletDetection 7
SquashMobs true
FloatOnWater true
Buoyancy 0.06